New Podcast Creation Tool Launches Globally – Classroom-appropriate Version to Be Made Available to Schools




Soundtrap, a Spotify company, announced that an education version of its new Soundtrap for Storytellers podcast creation tool introduced today will be available to teachers and students for use in the classroom. Like the Soundtrap online music recording studio, this simple tool supports STEAM (Science, Technology, Engineering, Arts and Math) education initiatives while amplifying the student’s voice and developing essential skills such as creativity, critical thinking, communication and collaboration.


Equipped with a wide range of intuitive features, Soundtrap for Storytellers allows podcasters to focus on the art of storytelling by significantly reducing the time and investment typically needed to make podcasts sound professional. The full suite of services can be accessed via desktop, and a select set of recording and editing features is available on iOS and Android.


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How Music and Movement Can Help Kids Understand Math



The EU Research & Innovation Magazine

Staring at rows of numbers or formulas on a page can be off-putting for many children studying mathematics or science in school. But music, drawing and even body movement are providing promising new ways of teaching complex subjects to youngsters.


The strum of a violin string or beat of a drum might at first appear to have little to do with physics, fractions or angles. Indeed, science and artistic subjects like music have traditionally been treated entirely separately in education.


But researchers believe breaking down the arbitrary barriers between science and art could help pupils grasp tricky concepts more easily. It is leading to a new way of teaching that aims to combine science, technology, engineering, arts and math, collectively known as STEAM.


The iMuSciCA project is using music to teach secondary school children about difficult concepts like wave theory in physics and equations in mathematics. Students design a virtual musical instrument on a computer, where they can alter its physical properties to understand how that impacts the sound it produces.


“If they change the metal that a string is made of then the way the string vibrates and the waveform of the sound it produces is different,” explained Dr. Katsouros. “The students can see how the density of the material affects the sound and see the sound wave it produces. It can help them understand concepts like frequency and amplitude.” …


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#steam #musicandscience #movementandmath



We Can Move Education Forward With A Little STEAM




An interesting Op-Ed by Kerry Hart


Ever since the space race in the late 1950s there has been a concern about American students lagging behind the rest of the developed world in Science and Math. More recently, there has been a push to emphasize science, technology, engineering, and math (STEM) in order for American students to compete globally.  And the value of STEM has been put into monetary incentives. During the Obama administration, former President Obama, speaking at a General Electric gas plant, said, “I promise you folks can make a lot more, potentially with skilled manufacturing or the trades than they might with an art history degree.”  While this comment only spoke to the monetary value of post-secondary education our second U.S. President, John Quincy Adams. Adams said, “I must study war and politics so that our sons may have liberty to study mathematics and philosophy…in order to give their children the right to study painting, poetry, music, [and] architecture.”  The educational vision of John Quincy Adams more than 200 years ago, compared to the reality of today’s market value of education and training expressed by Barrack Obama, gives us pause to ponder where we’ve come from and where we’re going with our educational system.


Even in some of the traditional vocational programs that have evolved into what are called Career-Tech Education programs, students seeking degrees and certificates find an integration of the curriculum that requires creative thinking.  It has been with considerable thought that students are required to complete courses in general education that balance out the strict skill-development of the vocational courses.  Required painting courses, for example, are common for students pursuing a degree in auto collision repair. Creative thinking is not just a talent, but also a learned skill.



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The Positive Impact of Artificial Intelligence on the Music Industry



Just because music has been around for a long time doesn’t mean that the way we approach it remains the same.


As we evolve so does music and this has never been more applicable than today where cutting-edge technology including artificial intelligence (AI) has come to play a pivotal role in the music industry.


It is important to understand the role that AI plays in the music industry.  AI isn’t meant to replace artists, but rather to help them by helping write songs and understanding what listeners want.  This has been going on since the 1950s.


To read the full article and see the video click here or on the picture.


Technology Helps Non-Verbal Kids Make ‘Star Wars’ Musical



There seems to be no end to the ways music and technology can help people.


The musical, called The Food Wars, uses the storyline of Star Wars with good and bad foods in a battle. To give a taste of the humor on the show, Luke Cauliflower is the good guy while Darth Vurgar is the baddie!


There are ten pupils involved in it, including 14-year-old Jessica Vasile as Yo Gurt and 13-year-old Lee Gibson — both of whom are non-verbal.


To enable the non-verbal pupils to communicate, a Voice Output Communication Device (VOCA) is used.


It’s an electronic device that has the power to ‘speak’ for the pupil. It also helps to improve the quality of the child’s life and can help them to communicate with others. iPads are also used.


A program called Snap and Core, which is an assistive communication aid that enables the pupils to voice their thoughts and communicate with others, is used.


Using touch screen, eye gaze or a mouse pad, the pupils can click on symbols. Once the symbol is pressed, the program will speak the word.


There are different voice options for the vocal output. Within Snap and Core, teachers and parents can customize the program to react to suit the pupil’s needs. Sentences can be programmed in to help pupils speed up the process when applicable.


To read the article click here or on the picture.


7 Organizations Committed To The Evolution Of Music Education



As with so much of the music industry, the world of music education is constantly growing and evolving to challenge the status quo. Here we look at seven different organizations that changing who people take on music education for the better.

At Texas Music Partners we are dedicated to providing a positive music and technology experience combined with a positive message that will help students find a creative passion. There is a cornucopia of music educators out there who are committed to challenging the status quo and creating an experience for their students that go above and beyond. Here are seven organizations that are changing the way people are approaching music education, and why they’re worth checking out.


To read the article click here or on the picture.

How Does Music Affect Our Brains & Our Bodies?



This video explores the impact of music on the brain and body. From listening to music to performing it, WIRED’s Peter Rubin looks at how music can change our moods, why we get the chills, and how it can actually change pathways in our brains.


To watch this video click here or on the picture.


New High School Course to Explore Architecture and Music




Yin Yu, a media arts and technology Ph.D. student at UCSB, has designed a pre-college class entitled “In the Digital Age — Experiencing Architecture and Music Through STEM” that she will be teaching this summer. The class intends to break down the barriers between art and science for high school students.


Yu and other UCSB’s media arts and technology (MAT) graduate students push towards creating synergy between art and technology. Due to the diverse influences on the MAT curriculum, the program has replaced the term STEM with the term THEMAS (Technology, Humanity, Engineering, Mathematics, Art, and Science).


Some educational institutions, such as the Rhode Island School of Design, have adjusted terminology to add art to the STEM curriculum, replacing the term STEM with STEAM (STEM + Art). However, UCSB’s MAT program goes one step further.


After gaining interdisciplinary teaching experiences, Yu decided to create her own class based on her specific interests within THEMAS — architecture and music. She will use these understandings to teach her four-week summer course that is designed for high school students.


This is a very exciting project because it loosely parallels what Texas Music Partners is doing but they are starting at a high school level where we are starting at the elementary school level and going up from there.


To check out the entire article click here or on the picture.


Ten of the Best Music Apps for Kids



From hammering saucepans to bellowing Justin Bieber in the bath, many children love to make a musical racket. Inevitably, there are apps for that too.

A range of developers have been finding inventive ways for children to explore creative music-making – or the world of music more generally – on tablets and smartphones.

Click here or on the picture to view ten of the best examples for Android and iOS

Funding Phones for Creative Kids


Creativity, like a muscle, must be gently developed and nurtured. Today we are in a highly competitive world and the need for our children to have the tool of creative thinking is more crucial than ever!

During the month of March, Texas Music Partners is having a Go Fund Me campaign called Funding Phones for Creative Kids.  Our goal is to raise $6,000 to acquire 20 refurbished smartphones with protective cases. Your donation will also help provide startup funds for a summer day camp beginning in June.  Students will learn to creatively combine technology and music using the STEAM umbrella (Science, Technology, Engineering, Arts and Math). More information at

How You Can Help
There are 5 ways you can help us reach our goal:
1. Go to our Go Fund Me page and make a donation.

2. Join our Go Fund Me team and help us raise money!

3. Become a sustaining member by clicking the Donate button on the upper right-hand side of our web page.

4. Send a check to:
Texas Music Partners
P.O. 299
Kyle, TX 78640

5. Take us up on our $49 offer! Donate $49 or more and receive a Fine Art Session and 14” Legacy portrait on canvas from Jennifer Aaron Fine Art Portrait Design

#phonesforkids, #steam, #fundingcreativity